package com.recursivechaos.gamemaster.classes;

/**
 * 
 * @author Andrew Bell
 * 
 */
public class WeaponObj {
	private String weapType;
	private String weapDmg;
	private int weapCritMult;
	private int weapCritRoll;

	public WeaponObj() {
	}

	public int getWeapCritMult() {
		return weapCritMult;
	}

	public int getWeapCritRoll() {
		return weapCritRoll;
	}

	public String getWeapDmg() {
		return weapDmg;
	}

	public String getWeapType() {
		return weapType;
	}

	public void setWeapCritMult(int weapCritMult) {
		this.weapCritMult = weapCritMult;
	}

	public void setWeapCritRoll(int weapCritRoll) {
		this.weapCritRoll = weapCritRoll;
	}

	public void setWeapDmg(String weapDmg) {
		this.weapDmg = weapDmg;
	}

	public void setWeapType(String weapType) {
		this.weapType = weapType;
	}
}
